﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RPGXEngine
{
    public class Command_Empty : ICommand
    {
        #region ICommand Members

        public bool IsReturn { get { return false; } }
        public bool IsIf { get { return false; } }

        public List<ICommand> ChildrenCommands
        {
            get
            {
                return null;
            }
        }

        public IVariableType Execute(ScriptManager sm, FunctionScope scope)
        {
            return new VoidVariableType(String.Empty);
        }

        #endregion
    }
}
